The Granite Citadel

The Granite Citadel
The Order of the Granite Citadel is the PC ‘guild’ and they have a headquarters outside the cities, established by the alliance of city states. The Order are run by the keeper (lore and research), the sentinel (scouting, diplomacy, police), and the vanguard (military). Originally for fighting dragons, now the citadel muddles out a purpose defending the land from evil - but its factions sometimes disagree on the best methods.

The keepers do research, keep lore, and use that lore in the fight against evil. The sentinels watch and investigate the civilised realms for internal threats and to some extent uphold the law. The vanguard are the heavy military. The citadel was developed to deal with supernatural evil but the sentinels have broadened this to include mundane evil and crimes.

Leaders
Imelda [vanguard] is a dwarf, a mother and capable of throwing a spear across a city.

Meira [keeper] is an elf and has been the leader of the Keepers since it started. She is renowned as one of the sharpest, most learned minds in the kingdom.

Nat [sentinel] is a human ranger and has a silver fox called Pip. Word is she's tired of the paperwork.

Reputation
Reputation is the base stat - like "Strength" - which you gain through end of session moves. REP is the modifier based on your reputation - like STR. Your Rank is the title you have within the granite citadel, based on your REP. Unlike REP, Rank "exists" in character. With a particular Rank comes various benefits etc.

When you reach +1 REP in faction you may swear to that faction (you can only swear into one faction). Gaining more reputation with your faction will result in promotions to higher ranks, which gives you access to secrets, bonuses, and moves. Factions have access to different items and hirelings which can be requisitioned.