Races

Player Races
Dwarves

Halflings

Humans

Orcs

Elves

A very quick overview
Elves are elegant, extremely long lived, and small in number. They mostly live in their city in the centre of the elven kingdom (formerly empire) and are ruled by the Emperor. They have a rigid hierarchy of nobles, exquisite art forms, are served by peasants (mostly human).

Halflings are mysterious, ephemeral little people who live inside specially grown trees. Their main centre is marshy, and they navigate it with punting boats. The influence of their ancestors is strong; they will continue inherited promises through generations, and have a reputation for honesty.

Orcs are flamboyant, tough, superstitious, muscly green hulks who are great sailors and love the sea. They work collectively and are lead by The Admiral. Nobody is quite sure how they work out who is in charge but it seems to be largely democratic. Or at least, meritocratic. They have a reputation for stealing ships.

Humans are spread across the continent and are quite disparate. Many are farmers who pay tax to the elven empire, but some live in the ‘free human state’ of crown island, lead by the boy king Gordon.

Dwarves work together with their extended families, sheep farming, mining, and distilling whiskey. Occasionally representatives from each family group will meet if a big decision needs to be made. They are pragmatic, reserved, and like to prepare for the future. They are embarrassed by the traditional dwarves in the south, who are very similar except they spend all summer raiding and are a general nuisance